3D Game Design: Learn, Create, Develop
Ever wonder why some games just feel so good to play? In 3D Game Design, campers find out, and then they build it themselves. Working in Unity and Gadot, the same engine the pros use, campers go from a big idea to a playable game, learning how real developers plan, build, test, and polish.
Campers start by mapping out their own game plan, then code their mechanics from scratch, design levels, and create custom visual effects with shaders. Along the way, they learn the secret sauce game designers call "juice": the sound effects, particle explosions, screen shake, and slick menus that make every jump and hit feel awesome.
Like real game studios, campers build a quick prototype, playtest it with fellow campers, and keep making it better. By the end of the session, every camper walks away with a polished, playable slice of their own game to show off at home, plus the skills to keep building.
Senior campers only. Prerequisites: programming experience in Java or a similar language, plus some familiarity with 3D software like Roblox Studio or MCreator.
Real experience in Unity or Unreal, the same engines professional studios use
What they’ll walk away with
An understanding of what actually makes a game feel good, not just look good
A playable game level they designed from the ground up